Hi, I'm Matteo Bertello, and I was born on 13 September 1989 in Udine, northeast of Italy.
I studied Computer Science at the University of Udine, researching on Temporal Logics and satisfiability checking. The result of this work is a tableau-based satisfiability checking tool for LTL you can read about here, which has been accepted for publication on IJCAI16.
Since 2014 I decided to leave the academic research and follow my true passion of becoming a 3D graphics developer, working on several personal projects and collaborating with RTView working on WebGL real time products visualisation, Virtual Reality experiences using Unreal Engine 4, and as an internal tools developer for every day needs.
My personal Curriculum Vitae can be found here.
Moreover I am a member of several associations/user groups like:
- AsCI, Computer Science student association at the University of Udine
- C++ User Group Udine, a local user group of passionate C++ users hosting conferences and meetings
- WebIsArt, a newly born web-related user group, where I stand as a WebGL and WebVR advocate
Below you can find a timeline with all the latest major events that happened to me like conferences I've spoken to or work/projects achievements.
Conference on Three.js and WebGL
I gave a lecture about Three.js basics and the simplicity of integrating custom GLSL shaders to enrich the web experience during an event organized by the WebIsArt User Group.12 April 2016
Conference on Data Oriented Design
I gave a lecture about Data Oriented Design principles and techniques in C++ during an event held at the University of Udine, held by the C++ User Group Udine.21 October 2014
Working for RTView
I started working for RTView developing Virtual Reality experiences using Unreal Engine 4.14 March 2014
I got my Bachelor Degree in Computer Science at the University of Udine with a thesis on the automatic constrained camera control in a 3D environment.24 March 2012